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About Me
Written by Christian Rieß   
Monday, 31 January 2011 21:18

Welcome to my homepage. Let me introduce myself. I am a young game designer from Germany, who graduated  in "Digital Media - Animation & Games" at the Hochschule Darmstadt. I am currently living in Runkel, a small town near Limburg a. d. Lahn. My last achievement is the release of my first game, Space-Rat Xplode! At the moment I am self employed and working on several smaller games for iOS. Before I was working as a programmer / game producer for Bronx Studios Entertainment in Frankfurt am Main.

Feel free to download my CV.

Me as a gamedesigner

My first drafts and designs for board and computer games were created very early. I was always very passionate about creating my own games. A friend and I started some game projects in middle school and high school, but they were never really finished. After school I started studying electrical engineering at the TU Darmstadt. As it turned out, electrical engineering was not the career I invisioned for my future. But while attending the informatics courses I discovered my fascination for programming and software engineering. Although I was quite good at most of the courses, like informatics and physics, I never really got the hang of the electro-technics-part.

I switched the university and applied for Digital Media. And I was accepted. The range of the courses was very broad, ranging from filming techniques, over informatics to general design. Since my main interest was game design, I started to study several books about this topic on my own. The various projects in my course of studies gave me the opportunity to gain practical experience in the process of creating a computer game. I wrote my bachelor thesis about a rather theoretical topic, Artificial Intelligence in Computer Games. In this paper I researched the current use of AI in modern games and argued the possibilities of improvement.

In my spare time, I write and gamemaster several Pen&Paper roleplaying adventures. I am currently working on a big full blown sandbox campaign for Dungeons&Dragons 4th Edition, which I am playing and testing with my gaming group for over a year now. I also like to play around with the editors of various games, constantly on the lookout for interesting technologies to perform my art and craft.

Me as a gamer

As you can imagine, my interest for games does not only apply to the design part. The first games I played were pixelated Jump&Runs on a 486 IMB PC with 66Mhz. I love to play computer games from various genres, although I have a clear focus on action games and RPGs.

As hinted above, I also love to play Pen&Paper RPGs. There are several systems and settings I played or read, but my alltime favorites still remain Dungeons&Dragons (currently mainly in the 4th edition) and Shadowrun. If I can get enough time and a bunch of friends i also like to play card games or boardgames. I must admit that the classics like monopoly are played less frequently. The favorites at our playing tables are games like Talisman, Arkham Horror, Dominion or Munchkin.

 

Last Updated on Tuesday, 24 January 2017 12:55